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| LOR - Zandvoort |
Written By "Lights Out Racing".
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THE
2.605 MILE Circuit van Zandvoort is one of the most
challenging circuits in Grand Prix Legends. It flows over and
around the hills of Holland in a never-ending test of
concentration. A lot of the turns are blind or change elevation
as they go. Each one leads right into the next, leaving you no
time to relax. Even the front straight has a kink in it just to
make sure you pay attention there as well. If you make an error
in one turn, you will probably have to wait about half a lap to
get back into your rhythm again. But once you're in that rhythm
this track is fantastic!
CAR SETUP:
Think downhill skiing when you set-up for this track. You need
to be able to change direction very quickly, but smoothly. If
you have to brake to do so, then you will be slow. Your aims are
to be able to take most turns with out braking - use the engine.
Also you can't have much oversteer or you'll be flying off over
the hills. Then when you stop you won't even be able to see the
track - much less get back to it quickly!
Gearing is highly important here. Because of the constant
turning required to get around the turns, you do not want to be
shifting all the time, especially in the turns. I use third and
fourth gears for most of the track. Fifth is reserved for the
front straight. Set it up so that you max out the revs just
before you need to brake at the end of the straight. Then third
and fourth should be spaced so that you just hit red line in
third or fourth at corners where you have to back off, or are
able to shift into fourth before the corner and keep going
through that corner in fourth. What you don't want is to have to
shift into fourth just before getting to a turn, and then have
to downshift almost immediately into third again. That'll just
wear your gearbox and provide more chance for an error.
Clutch and ramp angles are tricky here. You need to set them up
so that both rear wheels are turning when you exit the corners.
If you are spinning the inside wheel on exit you will lose a
tremendous amount of time, seeing as you are exiting corners for
a substantial part of the time. However, put too many clutches
on and you spin out - a very bad thing at Zandvoort. So 3 is a
good starting point. Then depending on your driving style and
car you can either add or subtract one. As always you want the
ramp angles to be as high as possible, without loosing control.
As the engine is doing a lot of the work here, a slightly higher
ramp angles could shave a few tenths off your lap times.
Suspension, like everything else here, is difficult. You need a
fairly stiff car. If it's wallowing all over the place you won't
have the confidence to push it through the turns. But if it's
too stiff it'll just slide off the road, as well as being slow
onto the front straight. So I go for a medium shock setting with
stiffer anti-roll bars. This still gives me the vertical travel
that I want, but also lets the car change direction fairly
quickly.
Brakes here aren't really important. There is only one hard
braking area - into turn one - and it's dead straight. The rest
of the track uses virtually no braking. So you can push the
brake balance forward here. Use turn one as your test for this.
Click
here to download the Ferrari setup I used for this lap.
LAP TIMES:
You lap times will most likely be slightly faster during
qualifying. This is due to fuel load and also the amount of
concentration needed to do a fast lap here. It's ridiculously
high. Chances are that you won't be able to keep it up for more
than a lap. This isn't to say that you won't be able to do a
couple of 1:25.x laps during the race. But it's not a realistic
goal to try and do them consistently. A good aim is to be able
to do 1:26.x all day. Then during qualifying you can work your
way up to a 1:25.x after a few laps.
PICTURES:
All the pictures included in this guide are thumbnails for
larger versions. It is recommended to click on the thumbnail to
view a larger, more detailed version of the picture. Also they
are all taken from the chase view as I think that gives the best
overall view of where the car is on the track. However, I
suggest that you always use the in-car view for actual driving.
GOALS:
You should aim for a qualifying lap of about 1:25.20 to 1:26.20.
That should put you pretty far up the grid.
During the race you should aim for 1:26.0 to 1:27.0 for your lap
times if you don't encounter traffic.
The
replay is 1:25.73 for the Lotus.
The
replay is 1:25.17 for the Ferrari.
You won't lose several seconds just by reading this, that takes
practice and experience. But, hopefully, it will help you get
there faster.
DEFINITIONS:
Arrival time at the corner
- this is the approximate time when you should be arriving at
your braking point for the corner.
Time to negotiate corner
- this is the approximate time it should take for you to get
from the braking point of the corner to the point at the exit
when you are 'done' with the turn.
Exit time of the corner
- this is the approximate time when you should be 'finished' or
pretty much done turning and heading in a straight line at the
exit or back to full throttle again.
Entrance speed - this is the speed
you should be doing when you reach the braking point.
Speed through the corner
- this is the slowest speed reached during the corner.
Maximum braking
- As hard as you can brake before locking your wheels.
Note -
This lap was done in the Lotus. If you are driving a different
car, the braking and acceleration points, and possibly even the
speeds, may be slightly different. However the idea is the same.
So you can use the reference points as a good basis for
developing ones that fit your car.
THE
RACE:
Zandvoort is tough. You need the utmost concentration to get
around it quickly and flawlessly. It's not that hard to do if
you're alone, but in traffic it's much harder. On top of this
there are very few passing opportunities. The best is the end of
the front straight. Then possibly into the hairpin. Anywhere
else on the track is extremely risky, so don't try it unless
you're positive you can make it. As it takes so much
concentration to drive this track, it is extremely tough to
drive and keep someone behind you. So if you just worry the guy
ahead they are likely to make a mistake and go wide, missing an
apex, then you can make your move. Also you need to know
when you've pushed too hard through a turn and need to back off
in order to make the next one. It's better to lose a few tenths
than go flying off through the hills. Remember to watch for
yellows, although at this track if you lose it on a turn you
usually go flying off never to be seen again. So if you go by a
yellow, you may never seen the car that caused it! But be
careful nevertheless.
Tarzanbocht:
Entrance speed: approximately 180
mph [290 kph]
Speed through the corner: approximately 55
mph [88 kph]
Arrival time at the corner: 1.54
seconds
Time to negotiate the corner: 8.90
seconds
Exit time of the corner: 10.44
seconds
Tarzanbocht. Why is it called that? Well bocht is Dutch for
turn, but Tarzan? I don't know. This turn is the only one with a
major braking zone, and therefore offers the best overtaking
opportunity. It also means that you shouldn't tailgate someone
into it, as you don't know where they will be braking. But your
aim here, assuming no traffic, is to brake as late as possible,
in a dead straight line, and then use the
brakes to help turn the car into the corner.
You'll
be approaching this turn flat out in top gear. The left side of
the track is where you want to be. Personally I don't like being
right against the edge of the track, because any slight movement
to the left means you're on the grass and spinning. But that is
personal preference. The bails of hay at the end of the pits
offer a great reference point for your braking. Just after you
pass them brake as hard as possible. Remember to continue in a
straight line or you'll be facing the wrong way really fast.
As you are braking, start to shift down. You need to get all the
way down to 2nd. I find that going to first gear is a waste, as
you can't use the extra revs exiting because you'll just spin
the wheels. Also the lower the gear you get into under braking
the more chance you have of breaking the rear wheels free and
spinning. So for those reasons I shift down to 2nd. But, again,
I don't reach second until I'm about to turn in.
The biggest mistake I've seen at this turn is people driving
straight off the road because they can't turn in soon enough.
The brakes are a big help here. As you start to turn in continue
to brake, but as a lesser extent. This trail-braking will help
turn the car in by sliding the rear wheels out a little for you.
To compensate for this drift, use the throttle to balance the
car as you go around the turn. You want to
hit the apex about a quarter of the way into the turn and hold
the car against it as you go around.
The
track is slightly cambered here in your favor. So once you are
against the curb, the car will want to drive over it, rather
than away from it. Use the throttle to push the car away from
the curb. This will help you get round the turn faster as well
as preventing you from running over the curb. Be careful,
though, because if you let the car drift out too soon, you'll
have a bad exit. Conversely if you hit the curb your car will
bounce off it, loosing a lot of traction.
The exit of this turn is also quite hard. The temptation is to
floor it as soon as possible on the exit. This is probably
because you'll have caught up significantly with the guy ahead
in the braking zone and you don't want to see him driving away
from you on the exit. But that's a fact of
driving, and it doesn't mean that you're loosing ground. If
you floor it too soon, you'll just lose the rear end and finish
up in the fence.
So as you start to exit the turn, gradually, but quickly apply
the throttle. Aim the car for the left side of the track. This
provides you with the straightest possible exit, as well as
providing you with a little room in case you spin the rear
wheels and end up sliding left. Get back to full throttle as
soon as possible and continue on towards the Gerlachbocht
'chicane.'
Gerlachbocht:
Entrance speed: approximately 110
mph [177 kph]
Speed through the corner: approximately 60
mph [96 kph]
Arrival time at the corner: 13.44
seconds
Time to negotiate the corner: 4.10
seconds
Exit time of the corner: 17.54
seconds
This corner is like a drawn out chicane. It has a fairly fast
left hander entrance, which crests a small hill as you hit its
apex. Then you have to slow down slightly for the flatter and
slower right hand exit. It is quite difficult to get right
because if you enter too fast, the combination of the crest of
the hill and the camber of the road gives little opportunity to
slow down much. Then you're off for another spin in front of the
crowd.
You'll
be approaching this one under full acceleration. You should be
able to get into third gear before reaching it. The racing
groove is right against the left side of the track for the
entrance. However, I prefer to stay towards the right side of
the track as I enter this one. I feel that being on the right
provides me with a flatter entrance into the corner, and
therefore more speed and control. So, in my opinion, set the car
up on the right side of the track for the entrance.
This left hander is deceptive. The first few times through
you'll brake before entering it. I think this is because of the
slight brow that you go over. It blocks your view of the track
ahead, so braking is the natural reaction. However, once you
learn the track, it is obvious that braking isn't required. As
you bring the car into the apex, which is taken right at the top
of that brow, just ease off the throttle
slightly, and shift down to second gear. This will transfer the
weight of the car
towards the front, and prevent you from loosing the rear end.
Then, once past the crest, get back on the throttle slightly as
you continue towards the second part of this chicane.
Loosing the rear end is the biggest concern of this turn.
Therefore you can't brake very hard here. You are so close to
loosing the rear wheels, that almost any braking will set them
free. There is a short moment when you are going straight, just
after the left hand entrance and just before the right hand
exit. The racing groove is darker here.
Use this respite to apply the brakes slightly and lose a little
speed. Then back off the brakes a little as you turn into the
right hander for the exit.
You
will need to use the throttle in a similar fashion to that of
Tarzanbocht. As you are braking slightly on the exit, the rear
wheels will start to break loose, so applying a slight amount of
throttle will balance that out. The results is that you can get
through the turn slightly faster as you haven't had to do all
your braking beforehand.
The exit of this turn is a smooth transition off the brakes as
you press down more on the accelerator. You will be in a small
drift as you exit. Power the car out of that towards the left
side of the track. Then start to move over to the right as soon
as you can.
Hugenholtzbocht:
Entrance speed: approximately 85
mph [137 kph]
Speed through the corner: approximately 45
mph [72 kph]
Arrival time at the corner: 19.24
seconds
Time to negotiate the corner: 5.67
seconds
Exit time of the corner: 24.91
seconds
Now on to the hairpin. This is the slowest turn on the track.
Even though it is so slow, it doesn't require much braking. What
is important is the exit. A slow or messy exit will plague you
for another three turns. So no matter
what your entrance is like, make sure you get a good exit.
Get the car over to the right as much as possible before you
enter this turn. On the short straight after Gerlachbocht
you will not have gotten out of second gear - unless you have
really strange gearing. Not much braking is required here. The
turn has a lot of camber to it, so as long as you don't go wide,
you'll be able to hug the curb quite easily. Also the braking
zone starts just before the turn-in point, so if you do brake
hard you'll lose traction at the front and just go straight.
Just before reaching the darker patch of the racing groove start
to brake carefully. Then shift down to first gear and turn the
car in. You will probably ease off the brakes a little, but not
too much. Then once you have the car
turning in well, get off the brakes and do the
rest of the turn on the throttle. Like Tarzanbocht, the camber
of the turn will throw you into the curb, so you need to use the
throttle to push the car away from it as you progress round the
turn.
Using as much throttle as possible continue towards the exit.
You do not want to leave the apex too soon. Aim for about
three-quarters of the way through the turn. If you start leaving
it before that back off the throttle. An early exit from the
apex will most likely put you onto the grass on the right side
of the road, and kill the rest
of your lap.
The main thing to remember on the exit is not to let the car get
too far to the right. The following turn is a right hander and
if you are too far to the right on it's entrance you'll hit the
curb and be all over the place. So aim for the right of the
middle as you exit. Increase your acceleration quickly, but
firmly. Remember that you are in first gear, so you can spin
your wheels very easily. If you begin to spin them, ease off. A
straight exit is imperative here.
Hunzerug
Entrance speed: approximately 110
mph [177 kph]
Speed through the corner: approximately 115
mph* [185 kph]
Arrival time at the corner: 27.99
seconds
Time to negotiate the corner: 1.50
seconds
Exit time of the corner: 29.49
seconds
Now that you've finished the last three rather technical
corners, the fun begins! Starting with Hunzerug and continuing
until you reach the front straight, you will be turning almost
constantly, and almost never braking. It's great fun, and takes
consistency and skill to do it right lap after lap.
This slight right hander is situated at
the top of a hill. This does two things, first it makes the turn
blind, and secondly makes it impossible to take flat. Make
sure you are not too far to the right when you start cresting
the hill. If you are you'll end up either going way off to the
left or riding the curbs, and getting all out of shape. So start
fairly near to the middle of the track. You'll be in third gear
most likely.
When you reach the top of the hill, ease off to keep traction.
This also helps you to turn into the corner, most of which
happens right as you crest the hill. Then as soon as you clear
the hill, get back on the gas again. You'll have to shift up
almost right away. That's ok, as the turn is now fairly
straight. Hold the car against the curb as you go around. You
should be on full throttle now.
As you exit make sure that you don't go too far to the left. The
next turn is a fast left hander, and if you get too far to the
left, you'll be very slow through it.
*You actually speed up through this turn.
Zijn
Veld
Entrance speed: approximately 135
mph [217 kph]
Speed through the corner: approximately 125
mph [201 kph]
Arrival time at the corner: 31.72
seconds
Time to negotiate the corner: 2.36
seconds
Exit time of the corner: 34.08
seconds
I think that Zijn Veld is the coolest sounding name for a
corner. It definitely goes with this corner, as you have zero
time either before it or after it and it is quite fast, and therefore
very cool.
You'll
be in fourth as you enter this and should be able to stay in
that gear the entire time. Start your entrance from the right
side of the track. The racing groove is an excellent guide here.
Just before it darkens, let off the gas slightly and start to
turn in. You want a late apex here to insure a straight exit. So
make sure you don't ease off the gass too much, as that will
pull the car into the turn very quikly. You'll probably be
on about half throttle all the way through the turn.
Then as you near the end of the turn, start to try and get back
up t o
full acceleration again. This can be difficult because the
camber of the road is changing and you are also chaning from a
slight downhill run to an uphill climb. But the added
acceleration will help to slide your car over to the right,
which is where you want to go eventually. Having fun yet? If you
start to lose the rear end, back off and collect it before you
get into the following turn, or you will definitely be off for a
trip through the grass. The ideal exit will allow you to be on
full throttle aiming towards the right side of the track.
Jan
de Wyker
Entrance speed: approximately 125-130
mph [201-209 kph]
Speed through the corner: approximately 105
mph [169 kph]
Arrival time at the corner: 34.98
seconds
Time to negotiate the corner: 2.38
seconds
Exit time of the corner: 37.36
seconds
Well about a millisecond after you finish Zijn Veld, you'll be
starting Jan de Wyker. This one is probably one of the hardest
turns on the track. It's blind, and you crest a
fairly steep hill just when you're starting to exit. So make
sure you are pointing dead straight on that exit.
You'll
be in fourth gear as you cross from the exit of Zijn Veld
towards the right side of the track. Make sure you don't get
there too soon, or you'll have a very early epx and won't be
able to make the exit. You are looking for a middle apex here. A
slight amount of braking is useful on the entrance as well. The
curb is a useful guide as to when you should start braking.
Just before you pass the curb, brake very slightly and shift
down a gear. The rest of the turn is done on the throttle. As
you pass the beginning of the curb, you should be getting right
against it. Hold the car there on the throttle. Make sure you
don't try adding too much throttle as you go round the turn.
Everything will seem fine, until the exit, where you'll just fly
off to the left. So a little less throttle than you think is
better here. And also, be smooth. If you are constantly
adjusting the throttle the car will be unstable, as it shifts
from understeer to oversteer. Again,
another thing that will kill you on the exit.
As the turn begins to straighten out and you can see the top of
the hill, let the car come away from the curb. Slowly start to
increase your acceleration. Your goal should be to hit the crest
of the hill just when you are a little left of the middle on the
track. As you crest the hill the car will get light and will
want to oversteer. Make sure you are pointing in a straight line
now. If you are still turning the oversteer will be intensified
and instead of sliding a little to the left and hitting the
proper racing line, you'll be facing backwards going about 120
mph. After the crest of the hill continue to accelerate and
shift up if you can. Then take a slight breather. You have half
a second before the next turn.
Scheivlak
Entrance speed: approximately 115-120
mph [185-193 kph]
Speed through the corner: approximately 85-90
mph [137-145 kph]
Arrival time at the corner: 38.78
seconds
Time to negotiate the corner: 6.37
seconds
Exit time of the corner: 45.15
seconds
Scheivlak is one of the longer turns at Zandvoort. Compared to
most of the turns it also also quite slow. Because of this I've
seen a lot of people trying to take it too fast and
then understeering off the track. You need to make sure you
don't try and rush this turn.
The
beginning of the turn is just past the crest of the hill coming
out of Jan de Wyker. You should be able to get into fourth gear
before you brake for the turn. Make sure you are over towards
the left side of the track or you'll have to slow down too much
to avoid either the curb or understeer off the track. Just after
the racing groove darkens brake softly and shift down a gear.
This will help you turn in as well as keeping the revs high
enough to push the car around the turn.
Right after you're done braking, which is basically right after
you start as not much is needed, turn into the corner. You want
to get to the curb fairly early and then stay right against it
the entire time. If you start getting too close to the curb,
press down more on the throttle. Conversely, if
you start to understeer, back off slightly. You should be able
to get round the turn successfully on the throttle this way.
As the turn begins to straighten out and you can see the road
beginning to climb up the hill, start to increase your
acceleration. This will help push you away from the curb and
towards the left side of the track. You should be up to full
acceleration by the time you are half way across the track. The
road crests a small hill here and makes a slight left. Get the
car right against the left side of the track as you hit the
crest of the hill and you'll be set up perfectly for the
following turn. Too far to the right and you'll be off the road
after this hill. Just before you reach the crest you should also
be able to shift up to fourth gear.
Hondenvlak
Entrance speed (left hander): approximately 135-140
mph [217-225 kph]
Speed through the corner (left hander): approximately 130
mph [209 kph]
Arrival time at the corner: 49.00
seconds
Time to negotiate the corner: 1.63
seconds
Exit time of the corner: 50.63
seconds
Entrance speed (right hander): approximately 130
mph [209 kph]
Speed through the corner (right hander): approximately 110
mph [177 kph]
Arrival time at the corner: 51.43
seconds
Time to negotiate the corner: 2.01
seconds
Exit time of the corner: 53.44
seconds
Hondenvlak is really two turns. They are very close together and
how successful you are at the second one is linked with how good
your exit from the first one is. So
talking about them together makes sense.
You'll
be in fourth gear as you approach the beginning of the left
hander. You don't need to brakle for this one. A slight lift
will get you through it just fine. The main thing to remember is
that you need a late apex. If you get into the curb too soon,
you'll have a really bad exit that most likely puts you off the
track. So don't get into the apex too soon.
As the groove darkens continue on under full
acceleration
and begin to turn in slightly. Then after a beat, back off the
throttle about half way, and turn in more. This reduction in
throttle will help point the car for you as well. Hit the apex
late, then let the car drift away from it slightly. Make sure
you don't get too far to the right or you'll run over the curb
going into the right hander and lose it.
The ideal line will allow you to get
back to full acceleration slightly between the two
turns. But if you are too far to the left or right, don't blow a
good lap by not backing off.
The right hander requires a slight amount of braking. Well,
maybe. If you can do it entirely on the engine, then you'll be a
tad faster. But usually I find that I need to brake for a
millisecond as I shift down to third.
Then I go for a middle apex. Hitting it too soon will launch you
off the hills on the far side of the road, as will hitting it
late. It's just a matter of which direction you prefer to be
going when you drive off the road. But assuming you want to stay
on the road, go for a middle apex.
Hold the car against the curb, and when you are just past half
way start to increase your acceleration to full. Let the car
drift out to the left side of the track as you exit down the
following straight.
Tunnel
Oost
Entrance speed: approximately 140
mph [225 kph]
Speed through the corner: approximately 125
mph [201 kph]
Arrival time at the corner: 56.92
seconds
Time to negotiate the corner: 2.25
seconds
Exit time of the corner: 59.17
seconds
The Tunnel Oost right hander is quite fun. The rails of the
bridge seem a little forboding at first. However,
after a couple of laps you soon realise that it can be
taken with just a slight lift, very similarly to the beginning
of Hondenvlak.
You should be up to fourth gear by the time you reach this turn.
Position the car on the left side of the track for the entrance.
Then follow the racing groove through the turn. It is the best
guide. As it starts to darken continue under full acceleration
for a moment. Then back off to about
half throttle and power the car
through the turn.
This corner lets you get into a slight drift. Make sure you are
aware of this as you exit. If you are not you risk driving onto
the grass and loosing the rear wheels. When you pass the end of
the bridge on your left get back up to full throttle quite
quickly. Let the car move out to the left. But remember the
drift and be prepared for a little opposite lock as you exit.
Panoramabocht
Entrance speed (right hander): approximately 145
mph [233 kph]
Speed through the corner (right hander): approximately 110
mph [177 kph]
Arrival time at the corner: 1 minute
1.23 seconds
Time to negotiate the corner: 3.12
seconds
Exit time of the corner: 1 minute
4.35 seconds
Entrance speed (left hander): approximately 125
mph [201 kph]
Speed through the corner (left hander): approximately 110
mph [177 kph]
Arrival time at the corner: 1 minute
6.17 seconds
Time to negotiate the corner: 2.54
seconds
Exit time of the corner: 1 minute
8.71 seconds
This left hander is fairly quick and is not as critical to a
fast lap as some of the other turns. It
is preceded by a right hander, which is almost more difficult
than the
main left hander.
You'll be up to fourth gear by the time you get to the right
hander. Start on the left side of the track and then pull the
car into the turn hitting the apex during the second half of the
turn. An early apex will mean that you have to slow down too
much to make the following left hander.
Likewise,
riding the curbs will also send you flying off as well. You do
need to brake for this turn, however. Just when you get to the
darker racing groove give a short stab on the brakes to slow
slightly, along with a downshift to third gear. Turning in at
the same time will help you make the apex properly. Then try to
get back up to full throttle as soon as possible after the apex.
You'll be able to get into fourth gear before the left hander.
The only real equirement here is to take a late apex. This will
set you up well for Pullenveld. Again, a slight amount of
braking is needed, but nowhere near as much
as the right hander needed. There
are a few bushes on the right hand side of the track as you
approach this turn. Assuming the gardener, or another car,
hasn't mowed them down, they'll make a good reference point for
braking.
When you reach them, brake slightly and downshift to third. Then
start to turn in and make your late apex. By the time you get to
the apex you should be back to full throttle. Exit the turn
towards the middle of the track.
Pullenveld
Entrance speed: approximately 110-115
mph [177-185 kph]
Speed through the corner: approximately 90
mph [145 kph]
Arrival time at the corner: 1 minute
9.18 seconds
Time to negotiate the corner: 5.63
seconds
Exit time of the corner: 1 minute
14.81 seconds
This right hander is the last turn on the track. Well, sort of.
You still have that slight kink in the front straight which can
catch you out if you're not paying attention. The important part
of this turn is the exit. You can be all over the place on the
entrance as long as you're exiting dead straight.
Of course a good entrance doesn't hurt.
You'll
most likely be in third gear as you come into this one. Just
about the time you near the top of the slight hill - you'll be
going between the spectators on the right and the tower on the
left - quickly shift down to second and apply the brakes for a
split second. Then power into the turn.
You want to get to the curb early and stay there through out the
turn. Use the throttle to push the car around the turn. You'll
be able to increase your speed as you go. The turn is an
increasing radius turn, sort of like Monza's Parabolica. So
as you continue through it, you'll have to shift up a gear. Just
make sure you don't do it too soon, or you'll risk l oosing
the rear end. The flag pole on the right near the exit is a good
guide. By the time you reach this you should have been in third
gear for a while. Also you should be up to full acceleration by
this time.
On the exit make sure you don't get too far to the left as the
track continues to turn right slightly until you are past the
kink. You don't want to spoil a great lap by putting a wheel
onto the dirt. There is also a slight hump to the track as you
exit the turn which can upset the car a little, so be prepared
for that. Then continue down the straight, shift up to fourth
gear, get around the kink, which is just about the time when
you're pit board comes up. Then power down the straight and take
a breather for five seconds before doing it all again!
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Interview
with Alison Hine
The first lady of simracing tells her story... you just gotta
read this ;) |
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Vivendi
Letter writing Campaign
As proposed by Alison Hine we have started out a campaign to
get Vivendi interested in allowing Papy to make a GPL2, |
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LEA website launched
The Lotus Editors Association website, hosted by RSC, is now online. It features some preview shots of their
work so far. |
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The
RSC 1000
This marathon Nascar 4 race is open to all interested.
Sign up now. |
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Corkscorpion
A few quick questions to random RSC forum regulars. |
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GPL
online Track Database
The best new website to hit the GPL scene for quite a while..
just go there... NOW !
PS: Tell Magnus we sent you ;)
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The
Simbin
Ian Bell and his band of merry men have done a great job with
the FIA GT Mod for F1-2001...
Driving
Italia
Great content and news source, all in Italian language. |
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