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| LOR - Nürburgring (page 1/7) |
Written By "Lights Out Racing".
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THE
14.189 MILE Nurburgring circuit; 174 turns and about 90
gear changes per lap. What else do you need to say about it?
It's a cliché, but it is the ultimate driver's track.
There is no other track in GPL, let alone any other form of
racing, that even comes close to the Nurburgring. This is where
the physics engine truly gets to shine. The suspension is pushed
to its limit numerous times each lap. Getting airborne is all
part of the fun. This track is a true test of driver skill,
separating those drivers who are quite fast from those who are
truly talented. To be able to put together 15 fast laps without
making an error is a huge accomplishment. Getting that one
perfect fast lap for qualifying is also a huge accomplishment.
Unlike the other ten tracks on the 67 calendar, then Ring has to
be driven differently in the race than it is during a qualifying
run. There are many turns and hills that cannot be taken
anywhere as quickly in a race with a full fuel load as they can
be during qualifying. If you don't realize this, you won't last
the distance. The driver that can put in a fast qualifying lap
as well as a controlled and restrained race lap will succeed
here.
At over 8 minutes, the length of the the lap is significant. If
your best time is a 8:30 it may seem impossible for you to
figure out how people are doing 8:10 laps. However with 174
turns, if you shave just one tenth of a second off each turn,
you will gain 17.4 seconds a lap. Shave just one hundredth of a
second off each turn and you have 1.74 seconds. Relaxation is
the key. This is tough as there are not many places to relax,
but you have to be calm in order to keep the car together for 8
minutes. Over all, just enjoy it. Try a few laps a day and
you'll improve. Learn the line first before anything else, as
that's where you will gain time.
You need to have realistic goals that help you improve bit by
bit. First try getting around the track without having to stop
for directions. Then go for a time less than, say 11 minutes,
then 10, 9:30, then 9, then 8:45, etc. This will be much more
beneficial than going out trying to do an 8 minute lap right
away.
CAR SETUP:
Before you start changing anything with setup you should be able
to lap the circuit in less than 8:30. Before that time gained
will come from you knowing the correct line and braking points
for the turns. The default setup is perfectly fine for getting
fast times. In fact my setup hardly differs at all from the
default one. So learn the track, and when you are consistently
about to do a lap below 8:30 then think about modifying your
setup.
Like everything else associated with the Ring, car setup is
difficult. Looking at the circuit, there exists every type of
corner imaginable. The most important aspect of your car is that
it stays on the ground as much as possible and doesn't bottom
out much. You will take off, and you will bottom out at several
points during the lap, but minimizing this will give your more
control. With this in mind, ride height is the first place to
start. One that is too low will see you hitting the ground all
the time. However, if you make it too high then you'll feel very
loose at the top of hills, which is not good if you are trying
to get round a corner at 120 mph or so. I find that a medium
ride height works best, in the 3 to 4 inch range, with the rear
of the car slightly higher than the front.
The next place to look is gearing. You need a tall fifth gear
for the long back straight. However, most of the rest of the
track is spent accelerating from slow corners to medium speed
corners. So set up the gearing to help you get from 60 to 140 as
quickly as possible. This will probably mean you have a larger
than normal gap from 4th to 5th, but that is a trade off that is
acceptable over the lap. Use the back straight to set fifth
gear. You should be at redline just before you reach the bridge.
The rest of the gears are personal preference. But keep them
evenly spaced, with fourth topping out around 155 mph or so.
That should provide you with good acceleration on most turns.
Next you should look at the suspension. You need good grip
coming out of the slower turns, but also have to have great grip
on the high speed turns, all of which seem to come right at the
crests of hills. You may need to make a slight trade off between
all out grip under acceleration and the ability to stay on the
track when your suspension is maxed out. I tend towards the
latter. A neutral setup is also important. One that understeers
off the track, or oversteer at the top of hills won't help you
complete a lap. So setting the roll bars to similar values and
putting a little more wheel rate on the rear tyres is the best
starting point. Then if you are trying to beat that 8 minute
lap, you may consider tweaking things a little.
Most of the turns at the Ring require only very light braking.
Just to make this difficult, though, most of these braking zones
are during turns, meaning you can't set the balance to far
towards the rear. There are also some very heavy braking zones
thrown in here and there. With this in mind, set up the brake
balance fairly far forward.
Click
here to download the Ferrari setup I used for this lap.
LAP TIMES:
Your lap times during the race should improve every lap. The
fuel load will decrease by several gallons each lap allowing you
to go several second faster each lap. You will probably be about
10 seconds off your qualifying time during the first few laps.
As the race progresses you should be able to get down to within
5 seconds or so. The qualifying lap should be a one off thing.
You have a full 8 minute warm up lap. Make sure you don't push
too hard on this out lap, or you risk having to start all over
again. Just getting a timed lap in during practice will probably
put you in the top 3/4 of the grid. So take the lap fairly easy
until you reach the Karussell, and then start pushing to get
into a rythym. Then really go for it. It's really hard to keep
the concentration up for more than 8 minutes but you have to do
it. Once you have a good time, spend the rest of the session
getting used to the car with full tanks, as it is very
different.
TURNS:
As there are 174 turns per lap
it could get quite difficult to keep track of which turn we are
discussing. Therefore the guide is split up into sections, as
indicated on the map above. The turns within each section are
described as 'first turn', 'second turn', etc. Some turns are
grouped together because they are either so close, or create
what is essentially one long ess bend, or left or right hander.
There are also some curves which are not discussed because they
can easily be taken flat out and have no real bearing on other
corners. If the line through one of these turns does affect the
following turn, then it will be discussed briefly in conjunction
with the following turn.
THE
REPLAY AND THE LINE:
When watching the replay you
may notice that some of the lines I take through a turn or the
speed I maintain through a turn do not exactly match what is
decribed below. This is because it is extremely difficult to put
together that perfect lap, hitting every apex just right at just
the right speed. If I did that I'd be lapping in the 7:40 range!
So what is explained below is ideal.
PICTURES:
All the pictures included in this guide are thumbnails for
larger versions. It is recommended to click on the thumbnail to
view a larger, more detailed version of the picture. They are
all taken from the chase view as I think that gives the best
overall view of where the car is on the track. However, I
suggest that you always use the in-car view for actual driving.
GOALS:
You should aim for a qualifying lap of about 8:05.00 to 8:20.00.
That should put you pretty far up the grid.
During the race you should aim for 8:10.00 to 8:30.00, depending
on fuel loads, for your lap times if you don't encounter
traffic.
The
replay is 8:04.16 for the Ferrari.
You won't lose several seconds just by reading this, that takes
practice and experience. But, hopefully, this will help you get
there faster.
DEFINITIONS:
Arrival time at the corner
- this is the approximate time when you should be arriving at
your braking point for the corner.
Time to negotiate corner
- this is the approximate time it should take for you to get
from the braking point of the corner to the point at the exit
when you are 'done' with the turn.
Exit time of the corner
- this is the approximate time when you should be 'finished' or
pretty much done turning and heading in a straight line at the
exit.
Entrance speed - this is the speed
you should be doing when you reach the braking point.
Speed through the corner
- this is the slowest speed reached during the corner.
Maximum braking
- As hard as you can brake before locking your wheels.
Note -
The different handling characteristics of the cars in GPL means
that exactly how fast you are through a turn, or where you start
braking or accelerating will vary slightly. However, these
points are fairly close in all cars, and, of course, the concept
is the same.
THE
RACE:
The race at the Nurburgring is quite difficult from qualifying.
As mentioned above there are several corners that can be taken
flat during qualifying that can't be taken flat during the race.
There are several places where a car with full fuel will bottom
out as well. You need to be aware of all these places before the
race starts. Attrition is a huge factor at the Ring. Just
finishing will usually put you in the points. So that should be
your first objective. Make sure you drive within your limits
here. If someone behind you is pushing you, even for position,
it may be better for you to let them by. Who knows, you'll be
more likely to finish and they might overdo it. The start is
interesting, and can be messy. The front straight is very wide
so overtaking is a possibility. But then it funnels down into a
very slow left hander. Two of the three overtaking opportunities
on the lap will present themselves within the first three
corners of the race, so there is a great attempt to get by those
people ahead of you before you get into turn four. This can lead
to big pile ups in turn one. Make sure you know when to brake
for the turn one from a standing start. Practice some standing
starts to find this point. If there are people ahead, make room
for them.
The Ring usually has huge differences between qualifying times.
If the guy on the row ahead got a bad start, but can lap 20
seconds a lap faster than you, you are foolish to try and pass
them into turn one, as they will be able to push you extremely
hard without exerting themselves much. The result is that you
will probably go off track, and they'll just cruise by. So, take
it easy at the start and just get through to turn four. After
that the race really gets going. Unfortunately at the Ring there
are only three real overtaking opportunities. The first is turn
one, then turn three, then the back straight. Besides that you
are constantly turning, so getting close enough to overtake is
not an option unless the car ahead makes an error. The best you
can do is to wait for those three places, and push the car ahead
in the meantime, hoping they make a mistake. But overall,
finishing the race will put you in a good position for points.


Sudkehre

FIRST CORNER (Left hander):
Entrance speed: approximately 170
mph [274 kph]
Speed through the corner: approximately 60
mph [97 kph]
Arrival time at the corner: 5.63
seconds
Time to negotiate the corner: 6.09
seconds
Exit time of the corner: 11.72
seconds
This left hander is one of the few
threshold braking zones on the track. It is preceded by the long
front straight, which
makes it one of the few overtaking opportunities. The difficulty
associated with this turn is that there is no real braking
reference point. You just need to judge it, which means you can
easily brake too soon or too late and get passed, or just
mess-up the corner. The advantage you have over a car trying to
pass you is that they know this is one of the few chances they
have at passing you, and may overdo their braking as well.
You'll be in top gear under full acceleration as you pass the
pits. Gently move the car over to the right side of the track in
preparation for braking. A couple of beats after you pass the
pits, the racing groove will darken. Farther ahead, about the
same place as the grass comes up to the fence on the left, the
groove darkens again. Approximately halfway between these two
points is when you should start to brake.
Brake
as hard as possible and continue in a straight line on the right
side of the track. Don't turn in too soon, as you may lose the
rear end. As you continue to decelerate, start to shift down to
second gear. Start to turn in once you are almost on top of the
corner. Any sooner and you'll have a bad line into the following
right hander. As you turn in, ease off the brakes a little,
helping you to turn in quicker. Then about midway between your
turn-in point and the apex at the grass get off the brakes
altogether.
Once
off the brakes, you should stabilize the car with the
accelerator. This will also prevent you from losing any more
speed. Take a late apex, clipping the grass as you do so.
Straighten the wheel out fairly fast, and start accelerating as
hard as possible in second gear. Let the car move towards the
middle of the track as you leave the turn.
It's one of the easier ones, but one down, one hundred
seventy-three to go.

SECOND CORNER (Right hander):
Entrance speed: approximately 75
mph [121 kph]
Speed through the corner: approximately 60
mph [97 kph]
Arrival time at the corner: 12.51
seconds
Time to negotiate the corner: 10.58
seconds
Exit time of the corner: 23.09
seconds
This long right hander follows almost
immediately from turn one. A good exit is very important here in
order to
take advantage of the long straight that follows. The end of
that straight is the second overtaking opportunity on the lap
and a good exit will help you take advantage of it.
The tendency with this turn is to understeer off the track as
you try and maintain a constant speed. This can be overcome by
using the engine to keep the car pointed in the right direction,
but the revs must be high. So as you leave the previous turn,
accelerate for a moment in second gear, then just before you
have to start turning, shift down to first gear. Don't bother
hitting the brakes, and only let off the gas as much as you need
to in order to complete the shift. Then keep the power on as
much as possible, trying to maintain 60 mph through the corner.
The
turn is very long and requires a steady application of throttle,
and a clean line. If you start going too wide, add a little more
power to oversteer the car back on track. Make sure you don't
get going to fast, or this won't work. Keep as close to the
inside as possible without actually running over the grass. A
good line through this turn could gain you half a second, as
well as pressuring the car ahead into pushing too hard, and then
you have them down the following straight.
As
you pass the red Coca-Cola signs on the left, shift up to second
gear and begin to increase your acceleration. You will probably
get some oversteer, but if you were near the inside of the turn,
you can correct and continue at almost full acceleration as you
leave the turn. Let the car go right out to the edge of the
track on the left as you exit, grabbing third gear as you reach
the grass.
You have a moment here to read your pit board, and take a
breather. Make sure you get relaxed as you don't get another
break for a few minutes.


Nordkehre

FIRST CORNER (Left hander):
Entrance speed: approximately 165
mph [266 kph]
Speed through the corner: approximately 70
mph [113 kph]
Arrival time at the corner: 32.63
seconds
Time to negotiate the corner: 6.49
seconds
Exit time of the corner: 39.12
seconds
This left hander comes at the end of
the long straight which passes directly behind the pits. This is
the second overtaking
opportunity on the lap. You should take full advantage of it as
the next one won't appear for another eight minutes. Hopefully
you got a good exit out of the previous turn in order to
maximize your speed down the straight.
You should be up to fifth gear as you approach this turn. Move
the car over to the right side of the track for the entrance.
This is slightly tricky as you need to be about a foot or so
away from the rear wall of the garages to get the right line. At
almost 170 mph that is not much space, so be careful that you
don't scrape your right hand wheels against the wall.
The alternating yellow and red advertisements on the garage wall
make an excellent braking reference point. The racing groove
will darken right next to a yellow banner. Go past the next red
one, then when you reach the following
yellow banner (the second yellow banner after the groove has
darkened) start to brake as hard as possible and begin to shift
down to second gear. Make sure you keep the car dead straight
and parallel to the wall. You don't want to start turning in too
early or you'll go wide on the exit.
You probably won't reach second gear until after passing the end
of the garage wall. Almost immediately after getting down into
second, begin to turn into the corner. You should be a few car
lengths away from the white line on the inside of the corner
now. Ease off the brakes to help you rotate the car into the
corner. Then, in a similar fashion to
the first corner of the lap, get off the brakes and back onto
the accelerator about half way between turning in and reaching
the apex. The turn has a positive camber to it, as well as a
slight uphill
at the exit. This, along with a careful amount of power, will
allow you to maintain 70 mph through the turn.
You want to make an early apex here, and begin to drift away
from the inside about midway through the turn. Let the car move
out towards the right side of the track as you exit. Try to get
more power down as you finish the turn. The uphill, cambered
nature of the turn which allowed you to brake less on entry will
help you spin here if you get too much power down too soon. Take
it easy and go right out to the grass. Once there, however, you
should be back to full power. Make sure you don't put a wheel
off as you'll spin very quickly.

SECOND CORNER (Left hander):
Entrance speed: approximately 105
mph [169 kph]
Speed through the corner: approximately 45-50
mph [73-81 kph]
Arrival time at the corner: 40.75
seconds
Time to negotiate the corner: 5.27
seconds
Exit time of the corner: 46.02
seconds
After the first three relatively easy
turns, this next left hander begins to ease you into the
interesting style that accompanies
almost every turn at the Ring. The track crests a hill at about
the exact moment you need to start braking, making the rear very
light. You probably won't get out of second gear on the short
straight after the previous turn. Approach the crest of the hill
under full acceleration in a perfectly straight line, right next
to the outside edge of the track. Your perfectly straight line
needs to be parallel to the edge of the track. Just to make this
difficult, there is an access road on your right, making it
impossible to see the edge of the track until you crest the
hill, by which time it is too late to correct your line. This
means you need to align yourself before you reach the access
road (i.e. - you need a perfectly straight exit out of the
previous turn.)
Just
as you reach the crest of the hill, brake hard for a moment. As
you go over the hill, the rear of the car will get very light,
so ease off the brakes a bit to reduce this as much as possible.
Then once over the hill, get back on the brakes. If you're
really good, you may be able to hold off until you are
completely over the hill, but I've never been able to do that
successfully.
As you come down the hill into the turn stay to the right until
just before the warning sign (gotta
love those) on the right. Turn the car in and ease off the
brakes a little. Unlike the previous turns,
you trail brake all the way into the apex here, as the track
falls away at the exit. Hit the apex just before the middle of
the turn, and get off the brakes.
Start to unwind the wheel and get back on the power as you leave
the apex. A good balance between acceleration and turning can be
achieved so that you push the car right out to the edge of the
track as you leave. Go right to the grass, being careful not to
run over it, and get back to full acceleration as you drive off
down the track. Once you are going straight again, move the car
a few feet away from the grass.

THIRD CORNER (Right hander):
Entrance speed: approximately 130
mph [210 kph]
Speed through the corner: approximately 85
mph [137 kph]
Arrival time at the corner: 50.39
seconds
Time to negotiate the corner: 3.71
seconds
Exit time of the corner: 54.10
seconds
Getting
trickier now. This corner starts an entire section that doesn't
require much braking as long as you turn in earlier than you'd
expect. After leaving the previous left hander you should be
able to get up to third gear. The track rushes downhill towards
this turn, pausing momentarily for a slight right hand bend in
the track, which can be taken flat. Get right next to the inside
edge of the track as you go round it and the car will then push
out to the left on exit, setting you up perfectly for this right
hander.
The racing groove darkens slightly just after you pass the lone
bush on your left. Brake moderately for a moment,
then ease off the brakes and start to turn in. As you ease off
the brakes and turn in, the car will rotate towards the apex,
but its speed will overcome the ability of the tyres to grip and
you'll slide towards the left. However, a slight four wheel
drift is fine. Keep a small amount of power on until the wheels
grip again. Once they do you may have to turn the wheel more to
continue around the corner, but you will hit the apex perfectly,
just past the midpoint of the turn. Quickly unwind the wheel and
get back onto the power as you straighten the car out against
the left side of the track. The track has a slight bump in it at
the exit which will help you get the power down and stabilize
the car as you exit. Then stay against the left side of the
track as it starts downhill again.
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GPL
online Track Database
The best new website to hit the GPL scene for quite a while..
just go there... NOW !
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The
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